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Post by Kel'Thuzad on Dec 23, 2014 0:19:18 GMT
We are debating increasing realm rates for a few days to help increase population. Some feedback on this idea is needed.
We may implement a population milestone markers that must be reached before lowering the rates. (XXX amount of accounts made will drop the rate overtime) Also we are still planning to implement a custom leveling route in the future. We would like this route to overall take about 2-3 hours or more of normal leveling speed. About 1 night of gaming for a regular player. For now our main goal remains attaching a player-base of about 20-30 normal players on any given evening.
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crai
Alpha Player
It cant be found by seeking, but only seeker will find it.
Posts: 15
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Post by crai on Dec 23, 2014 1:06:44 GMT
Sounds good but how do you want to deal with players when they actually find out that players before them lvled faster people getting jelly very fast and maybe they feel threaten unfair. i Personally like the Idea u definately gaining a core player base during the beginning during that. And 2-4 hours of Leveling is very good time
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Post by Kel'Thuzad on Dec 23, 2014 1:46:20 GMT
We need players for them to actually get jealous first.
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